Build Engineer Hell

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Ah, hell. How do I love thee? Let me enumerate (python range?) the ways:
The real trick is that this is pretty much solo, although slightly steered. Besides the python module writing, it's all stuff I've done already, so it can drag at times. But today was full of the promise of having almost all the pieces together; python interpreter importing the win32com.client calling the 3dsmax ole object's exposed functions, the scons scanner for the animation file enumerating the deps. Just short a couple of builders and scripts. Almost there ...

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